SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_LockJoysticks

Locking for atomic access to the joystick API.

Header File

Defined in <SDL3/SDL_joystick.h>

Syntax

void SDL_LockJoysticks(void);

Remarks

The SDL joystick functions are thread-safe, however you can lock the joysticks while processing to guarantee that the joystick list won't change and joystick and gamepad events will not be delivered.

Version

This function is available since SDL 3.1.3.


CategoryAPI, CategoryAPIFunction, CategoryJoystick


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