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A pixel value. Returns a pixel value.
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*<<BR>>Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int best approximating the given RGB color value for the given pixel format. *<<BR>>^This function^ Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int best approximating the given RGB color value for the given pixel format.

DRAFT

SDL_MapRGB

Use this function to map an RGB triple to an opaque pixel value for a given pixel format.

Syntax

Uint32 SDL_MapRGB(const SDL_PixelFormat* format,
                  Uint8                  r, 
                  Uint8                  g, 
                  Uint8                  b)

Function Parameters

format

an SDL_PixelFormat structure describing the format of the pixel

r

the red component of the pixel in the range 0-255

g

the green component of the pixel in the range 0-255

b

the blue component of the pixel in the range 0-255

Return Value

Returns a pixel value.

*
This function Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int best approximating the given RGB color value for the given pixel format.

If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned.

If the specified pixel format has an alpha component it will be returned as all 1 bits (fully opaque).

green

If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e.g., with a 16-bpp format the return value can be assigned to a Uint16, and similarly a Uint8 for an 8-bpp format).
*

Code Examples

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Remarks

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CategoryAPI, CategoryPixels

None: SDL_MapRGB (last edited 2010-09-26 17:12:51 by SheenaSmith)

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