SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_Quit

Clean up all initialized subsystems.

Syntax

void SDL_Quit(void);

Remarks

You should call this function even if you have already shutdown each initialized subsystem with SDL_QuitSubSystem(). It is safe to call this function even in the case of errors in initialization.

If you start a subsystem using a call to that subsystem's init function (for example SDL_VideoInit()) instead of SDL_Init() or SDL_InitSubSystem(), then you must use that subsystem's quit function (SDL_VideoQuit()) to shut it down before calling SDL_Quit(). But generally, you should not be using those functions directly anyhow; use SDL_Init() instead.

You can use this function with atexit() to ensure that it is run when your application is shutdown, but it is not wise to do this from a library or other dynamically loaded code.

Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryInit


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.