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''You can add useful comments here'' *<<BR>>[[SDL_QuitEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_QUIT is reported.

,,As can be seen, ,,the [[SDL_QuitEvent]] structure serves no useful purpose ^itself^. The event ,,itself,, ^it describes/defines/contains???^, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success even though the application will no longer be visible.
 Note: The macro SDL_!QuitRequested will return non-zero if a quit event is pending. <<BR>>* <<Color2(green,SDL_!QuitRequested seems to be a define in quit.h. Don't see it as a macro.)>>
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 .[[SDL_EventMask]]???
 .[[SDL_EventType]]???
 .[[SDL_EventMask]] ???
 .[[SDL_EventType]] ???
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 .[[SDL_SetEventFilter]] *

DRAFT

SDL_QuitEvent

A structure that contains the "quit requested" event.

Data Fields

Uint32

type

SDL_QUIT

Code Examples

You can add your code example here

Remarks

*
SDL_QuitEvent is a member of the SDL_Event union and is used when an event of type SDL_QUIT is reported.

As can be seen, the SDL_QuitEvent structure serves no useful purpose itself. The event itself it describes/defines/contains???, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success even though the application will no longer be visible.

  • Note: The macro SDL_QuitRequested will return non-zero if a quit event is pending.
    * green


CategoryStruct

None: SDL_QuitEvent (last edited 2014-10-23 15:55:21 by PhilippWiesemann)

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