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Revision 7 as of 2011-05-01 04:40:10
Size: 1435
Editor: SheenaSmith
Comment: update content - event remarks re: union (for consistency); camelcase
Revision 8 as of 2011-09-09 17:15:55
Size: 1346
Editor: SheenaSmith
Comment: minor change
Deletions are marked like this. Additions are marked like this.
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 Note: The macro SDL_QuitRequested will return non-zero if a quit event is pending. <<BR>>*  <<Color2(green,SDL_QuitRequested seems to be a define in quit.h. Don't see it as a macro.)>>  Note: The macro [[SDL_QuitRequested]]() will return non-zero if a quit event is pending. <<BR>>*

DRAFT

SDL_QuitEvent

A structure that contains the "quit requested" event.

Data Fields

Uint32

type

SDL_QUIT

Code Examples

You can add your code example here

Remarks

*
SDL_QuitEvent is a member of the SDL_Event union and is used when an event of type SDL_QUIT is reported. You would access it through the event's `quit` field.

As can be seen, the SDL_QuitEvent structure serves no useful purpose itself. The event itself it describes/defines/contains???, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success even though the application will no longer be visible.

  • Note: The macro SDL_QuitRequested() will return non-zero if a quit event is pending.
    *


CategoryStruct, CategoryEvents

None: SDL_QuitEvent (last edited 2014-10-23 15:55:21 by PhilippWiesemann)

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