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Revision 1 as of 2009-12-14 06:58:02
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Editor: SheenaSmith
Comment: create page, add content
Revision 2 as of 2009-12-14 07:05:36
Size: 979
Editor: SheenaSmith
Comment: added RFs
Deletions are marked like this. Additions are marked like this.
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SDL_Rect``Empty (=define), SDL_Rect``Equals (=define) (\sa in header; should these be in Remarks?)
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 .[[SDL_DirtyTexture]]?
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 .[[SDL_GetDisplayBounds]]?
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 .[[SDL_LockTexture]]?
 .[[SDL_RenderCopy]]?
 .[[SDL_RenderReadPixels]]?
 .[[SDL_RenderRect]]?
 .[[SDL_RenderRects]]?
 .[[SDL_RenderWritePixels]]?
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SDL_Rect``Empty (define)
SDL_Rect``Equals (define) (should these be in Remarks?)
 .[[SDL_UpdateTexture]]?

SDL_Rect

A structure that defines a rectangle, with the origin at the upper left.

Data Fields

int

x, y

the x and y location of the rectangle's upper left corner

int

w, h

the width (w) and height (h) of the rectangle

Code Examples

You can add your code example here

Remarks

You can add useful comments here

SDL_RectEmpty (=define), SDL_RectEquals (=define) (\sa in header; should these be in Remarks?)


CategoryStruct

None: SDL_Rect (last edited 2015-11-18 21:12:51 by PhilippWiesemann)

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