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SDL Wiki


Draw multiple points on the current rendering target at subpixel precision.


int SDL_RenderDrawPointsF(SDL_Renderer * renderer,
                          const SDL_FPoint * points,
                          int count);

Function Parameters


The renderer which should draw multiple points.


The points to draw


The number of points to draw

Return Value

Return 0 on success, or -1 on error

CategoryAPI, CategoryRender

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