Replace SDL's memory allocation functions with a custom set.
Defined in <SDL3/SDL_stdinc.h>
bool SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
SDL_calloc_func calloc_func,
SDL_realloc_func realloc_func,
SDL_free_func free_func);| SDL_malloc_func | malloc_func | custom malloc function. |
| SDL_calloc_func | calloc_func | custom calloc function. |
| SDL_realloc_func | realloc_func | custom realloc function. |
| SDL_free_func | free_func | custom free function. |
(bool) Returns true on success or false on failure. This only fails if there is a mix of NULL and non-NULL parameters. Failure will not set an error message (which allocates memory) so do not call SDL_GetError() in response to a failure here.
It is not safe to call this function once any allocations have been made, as future calls to SDL_free will use the new allocator, even if they came from an SDL_malloc made with the old one!
If used, usually this needs to be the first call made into the SDL library, if not the very first thing done at program startup time.
It is legal to call this with all 4 parameters set to NULL, which will restore the original memory functions without having to query them with SDL_GetOriginalMemoryFunctions() first.
It is safe to call this function from any thread, but one should not replace the memory functions once any allocations are made!
This function is available since SDL 3.2.0.