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| == Function Parameters == ||'''palette''' ||the [[SDL_Palette]] structure to modify || ||'''colors''' ||an array of [[SDL_Color]] structures to copy into the palette || ||'''firstcolor''' ||the index of the first palette entry to modify || ||'''ncolors''' ||the number of entries to modify || |
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| == Function Parameters == ||'''palette'''||the [[SDL_Palette]] structure to modify|| ||'''colors'''||an array of [[SDL_Color]] structures to copy into the palette|| ||'''firstcolor'''||the index of the first palette entry to modify|| ||'''ncolors'''||the number of entries to modify|| |
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| .[[SDL_AllocPalette]] .[[SDL_CreateSurface]] |
. [[SDL_AllocPalette]] . [[SDL_CreateSurface|SDL_CreateRGBSurface]] |
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| [[CategoryAPI]], [[CategoryPixels]] | [[CategoryAPI]], CategoryPixels |
SDL_SetPaletteColors
Use this function to set a range of colors in a palette.
Contents
Syntax
int SDL_SetPaletteColors(SDL_Palette* palette,
const SDL_Color* colors,
int firstcolor,
int ncolors)
Function Parameters
palette |
the SDL_Palette structure to modify |
colors |
an array of SDL_Color structures to copy into the palette |
firstcolor |
the index of the first palette entry to modify |
ncolors |
the number of entries to modify |
Return Value
Returns 0 on success or a negative error code if not all of the colors could be set; call SDL_GetError() for more information.
Code Examples
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Remarks
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