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Differences between revisions 5 and 6
Revision 5 as of 2010-12-22 04:59:31
Size: 1025
Editor: SheenaSmith
Comment: update formatting - enums, structs, the/an
Revision 6 as of 2011-01-11 23:48:52
Size: 973
Editor: SheenaSmith
Comment: update content - w/ Sam; remove draft
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||<tablewidth="100%" style="color: #FF0000;" :> DRAFT||
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||'''surface'''||the [[SDL_Surface]] structure to ,,set,, ^optimize???^||
||'''flag'''||0 to ^disable?^, non-zero to ^enable?^ RLE acceleration||
||'''surface'''||the [[SDL_Surface]] structure to optimize||
||'''flag'''||0 to disable, non-zero to enable RLE acceleration||
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If RLE is enabled, colorkey and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels. If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels.
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 .[[SDL_BlitSurface]]

SDL_SetSurfaceRLE

Use this function to set the RLE acceleration hint for a surface.

Syntax

int SDL_SetSurfaceRLE(SDL_Surface* surface,
                      int          flag)

Function Parameters

surface

the SDL_Surface structure to optimize

flag

0 to disable, non-zero to enable RLE acceleration

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels.


CategoryAPI, CategorySurface

None: SDL_SetSurfaceRLE (last edited 2011-01-11 23:48:52 by SheenaSmith)

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