Wiki Page Content

Differences between revisions 2 and 3
Revision 2 as of 2010-01-10 23:27:24
Size: 966
Editor: SheenaSmith
Comment: added DRAFT to top for removal after page is edited
Revision 3 as of 2010-01-21 18:53:06
Size: 960
Editor: SheenaSmith
Comment: Update TextureID > Texture*
Deletions are marked like this. Additions are marked like this.
Line 12: Line 12:
int SDL_SetTextureAlphaMod(SDL_TextureID textureID,
                           Uint8  alpha)
int SDL_SetTextureAlphaMod(SDL_Texture* texture,
                           Uint8 alpha)
Line 17: Line 17:
||'''textureID'''||the texture to update|| ||'''texture'''||the texture to update||

DRAFT

SDL_SetTextureAlphaMod

Use this function to set an additional alpha value used in render copy operations.

Syntax

int SDL_SetTextureAlphaMod(SDL_Texture* texture,
                           Uint8        alpha)

Function Parameters

texture

the texture to update

alpha

the source alpha value multiplied into copy operations

Return Value

Returns 0 on success or -1 if the texture is not valid or alpha modulation is not supported; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryVideo

None: SDL_SetTextureAlphaMod (last edited 2014-04-02 22:32:16 by mattbentley)

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit