#pragma section-numbers off #pragma camelcase off = SDL_SetWindowFullscreen = Use this function to set a window's fullscreen state. <> == Syntax == {{{#!highlight cpp int SDL_SetWindowFullscreen(SDL_Window* window, Uint32 flags) }}} == Function Parameters == ||'''window'''||the window to change|| ||'''flags'''||SDL_WINDOW_FULLSCREEN, SDL_WINDOW_FULLSCREEN_DESKTOP or 0; see [[#Remarks|Remarks]] for details|| == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == '''flags''' may be SDL_WINDOW_FULLSCREEN, for "real" fullscreen with a videomode change; SDL_WINDOW_FULLSCREEN_DESKTOP for "fake" fullscreen that takes the size of the desktop; and 0 for windowed mode. == Version == This function is available since SDL 2.0.0. == Related Functions == .[[SDL_GetWindowDisplayMode]] .[[SDL_SetWindowDisplayMode]] ---- [[CategoryAPI]], [[CategoryVideo]]