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Revision 3 as of 2010-09-07 15:44:14
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Comment: update content for consistency
Revision 4 as of 2010-09-15 04:20:16
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||'''w'''||the width of the window ^in pixels^||
||'''h'''||the height of the window ^in pixels^||
||'''w'''||the width of the window in pixels||
||'''h'''||the height of the window in pixels||
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You can't change the size of a fullscreen window, it automatically matches the size of the display mode. This function sets the size for a windowed window. To change the size of a fullscreen window use [[SDL_SetWindowDisplayMode]]() instead.
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 .[[SDL_SetWindowDisplayMode]]

SDL_SetWindowSize

Use this function to set the size of the window's client area.

Syntax

void SDL_SetWindowSize(SDL_Window* window,
                       int         w,
                       int         h)

Function Parameters

window

the window to change

w

the width of the window in pixels

h

the height of the window in pixels

Code Examples

You can add your code example here

Remarks

This function sets the size for a windowed window. To change the size of a fullscreen window use SDL_SetWindowDisplayMode() instead.


CategoryAPI, CategoryVideo

None: SDL_SetWindowSize (last edited 2017-10-22 01:28:18 by DanielG)

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