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| 1 if the cursor is shown, or 0 if the cursor is hidden, <<Color2(green, or a negative error code on failure; call [[SDL_GetError]]() for more information)>>. | Returns 1 if the cursor is shown, or 0 if the cursor is hidden, <<Color2(green, or a negative error code on failure; call [[SDL_GetError]]() for more information)>>. |
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| ''You can add useful comments here'' | *<<BR>>The cursor starts off displayed but can be turned off. Passing SDL_ENABLE displays the cursor and passing SDL_DISABLE hides it. The current state of the mouse cursor can be queried by passing SDL_QUERY; either SDL_DISABLE or SDL_ENABLE will be returned.<<BR>>* <<Color2(green,The above has been rearranged from the original. Do these apply in 1.3?)>> |
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| .[[SDL_CreateCursor]] * .[[SDL_SetCursor]] * |
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SDL_ShowCursor
Use this function to toggle whether or not the cursor is shown.
Contents
Syntax
int SDL_ShowCursor(int toggle)
Function Parameters
toggle |
1 to show the cursor, 0 to hide it, -1 to query the current state |
Return Value
Returns 1 if the cursor is shown, or 0 if the cursor is hidden, green
.
Code Examples
You can add your code example here
Remarks
*
The cursor starts off displayed but can be turned off. Passing SDL_ENABLE displays the cursor and passing SDL_DISABLE hides it.
The current state of the mouse cursor can be queried by passing SDL_QUERY; either SDL_DISABLE or SDL_ENABLE will be returned.
*
green
