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SDL Wiki


Copy the window surface to the screen.


int SDL_UpdateWindowSurface(SDL_Window * window);

Function Parameters


the window to update

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


This is the function you use to reflect any changes to the surface on the screen.

This function is equivalent to the SDL 1.2 API SDL_Flip().


CategoryAPI, CategoryVideo

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