Wiki Page Content

Differences between revisions 6 and 7
Revision 6 as of 2010-12-28 06:54:00
Size: 1117
Editor: SheenaSmith
Comment: minor change
Revision 7 as of 2012-01-24 19:45:58
Size: 1117
Comment: Replace 1.3 with 2.0
Deletions are marked like this. Additions are marked like this.
Line 29: Line 29:
<<Color2(green,Is this true in 1.3?)>> <<Color2(green,Is this true in 2.0?)>>



Use this function to wait indefinitely for the next available event.


int SDL_WaitEvent(SDL_Event* event)

Function Parameters


if not NULL, the next event is removed from the queue and stored in that area -or- the [[SDL_Event]] structure to be filled in with the next event from the queue, or NULL

Return Value

Returns 1 on success or 0 if there was an error while waiting for events; call SDL_GetError() for more information.

Code Examples

You can add your code example here


You can add useful comments here


*As this function implicitly calls SDL_PumpEvents(), you can only call this function in the thread that set the video mode. *

CategoryAPI, CategoryEvents

None: SDL_WaitEvent (last edited 2015-04-26 18:50:55 by PhilippWiesemann)

Please include your contact information if you'd like to receive a reply.