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Differences between revisions 11 and 12
Revision 11 as of 2011-02-03 17:43:36
Size: 1724
Editor: SheenaSmith
Comment: update content - 2/1 changeset 5136
Revision 12 as of 2013-10-13 11:25:05
Size: 1776
Comment: Changed example to prevent confusing syntax highlighting.
Deletions are marked like this. Additions are marked like this.
Line 27: Line 27:
subsystem_init=SDL_WasInit(SDL_INIT_EVERYTHING); subsystem_init = SDL_WasInit(SDL_INIT_EVERYTHING);
Line 29: Line 29:
if(subsystem_init&SDL_INIT_VIDEO)
  printf("Video is initialized.\n");
else
  printf("Video is not initialized.\n");
if (subsystem_init & SDL_INIT_VIDEO) {
   printf("Video is initialized.\n");
} else {
   printf("Video is not initialized.\n");
}
Line 37: Line 38:
if(SDL_WasInit(SDL_INIT_VIDEO)!=0)
  printf("Video is initialized.\n");
else
  printf("Video is not initialized.\n");
if (SDL_WasInit(SDL_INIT_VIDEO) != 0) {
   printf("Video is initialized.\n");
} else {
   printf("Video is not initialized.\n");
}
Line 44: Line 46:
Uint32 subsystem_mask = SDL_INIT_VIDEO | SDL_INIT_AUDIO;
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Uint32 subsystem_mask=SDL_INIT_VIDEO|SDL_INIT_AUDIO;

if(SDL_WasInit(subsystem_mask)==subsystem_mask)
  printf("Video and Audio initialized.\n");
else
  printf("Video and Audio not initialized.\n");
if (SDL_WasInit(subsystem_mask) == subsystem_mask) {
   printf("Video and Audio initialized.\n");
} else {
   printf("Video and Audio not initialized.\n");
}

SDL_WasInit

Use this function to return a mask of the specified subsystems which have previously been initialized.

Syntax

Uint32 SDL_WasInit(Uint32 flags)

Function Parameters

flags

any of the flags used by SDL_Init(); see Remarks for details

Return Value

If flags is 0 it returns a mask of all initialized subsystems, otherwise it returns the initialization status of the specified subsystems.

The return value does not include SDL_INIT_NOPARACHUTE.

Code Examples

/* Get init data on all the subsystems */
Uint32 subsystem_init;

subsystem_init = SDL_WasInit(SDL_INIT_EVERYTHING);

if (subsystem_init & SDL_INIT_VIDEO) {
    printf("Video is initialized.\n");
} else {
    printf("Video is not initialized.\n");
}

/* Just check for one specific subsystem */

if (SDL_WasInit(SDL_INIT_VIDEO) != 0) {
    printf("Video is initialized.\n");
} else {
    printf("Video is not initialized.\n");
}

/* Check for two subsystems */
Uint32 subsystem_mask = SDL_INIT_VIDEO | SDL_INIT_AUDIO;

if (SDL_WasInit(subsystem_mask) == subsystem_mask) {
    printf("Video and Audio initialized.\n");
} else {
    printf("Video and Audio not initialized.\n");
}

Remarks

These are the flags which may be passed to SDL_WasInit() and may be OR'd together to query multiple subsystems simultaneously.

Include: Nothing found for "Unless the"!

SDL_INIT_TIMER

timer subsystem

SDL_INIT_AUDIO

audio subsystem

SDL_INIT_VIDEO

video subsystem; automatically initializes the events subsystem

SDL_INIT_JOYSTICK

joystick subsystem; automatically initializes the events subsystem

SDL_INIT_HAPTIC

haptic (force feedback) subsystem

SDL_INIT_GAMECONTROLLER

controller subsystem; automatically initializes the joystick subsystem

SDL_INIT_EVENTS

events subsystem

SDL_INIT_EVERYTHING

all of the above subsystems

SDL_INIT_NOPARACHUTE

compatibility; this flag is ignored

If you want to initialize subsystems separately you would call SDL_Init(0) followed by SDL_InitSubSystem() with the desired subsystem flag.

Related Functions


CategoryAPI, CategoryInit


CategoryAPI, CategoryInit

None: SDL_WasInit (last edited 2016-05-14 22:29:46 by PhilippWiesemann)

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