#pragma section-numbers off #pragma disable-camelcase = SDL_WindowEvent = A structure that contains window state change event data. <> == Data Fields == ||Uint32||'''type'''||SDL_WINDOWEVENT|| ||Uint32||'''timestamp'''||timestamp of the event|| ||Uint32||'''windowID'''||the associated window|| ||Uint8||'''event'''||[[SDL_WindowEventID]]|| ||Sint32||'''data1'''||event dependent data|| ||Sint32||'''data2'''||event dependent data|| == Code Examples == ##Example1 Start {{{#!highlight cpp void PrintEvent(const SDL_Event * event) { if (event->type == SDL_WINDOWEVENT) { switch (event->window.event) { case SDL_WINDOWEVENT_SHOWN: SDL_Log("Window %d shown", event->window.windowID); break; case SDL_WINDOWEVENT_HIDDEN: SDL_Log("Window %d hidden", event->window.windowID); break; case SDL_WINDOWEVENT_EXPOSED: SDL_Log("Window %d exposed", event->window.windowID); break; case SDL_WINDOWEVENT_MOVED: SDL_Log("Window %d moved to %d,%d", event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_RESIZED: SDL_Log("Window %d resized to %dx%d", event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_SIZE_CHANGED: SDL_Log("Window %d size changed to %dx%d", event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_MINIMIZED: SDL_Log("Window %d minimized", event->window.windowID); break; case SDL_WINDOWEVENT_MAXIMIZED: SDL_Log("Window %d maximized", event->window.windowID); break; case SDL_WINDOWEVENT_RESTORED: SDL_Log("Window %d restored", event->window.windowID); break; case SDL_WINDOWEVENT_ENTER: SDL_Log("Mouse entered window %d", event->window.windowID); break; case SDL_WINDOWEVENT_LEAVE: SDL_Log("Mouse left window %d", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_GAINED: SDL_Log("Window %d gained keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_LOST: SDL_Log("Window %d lost keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_CLOSE: SDL_Log("Window %d closed", event->window.windowID); break; #if SDL_VERSION_ATLEAST(2, 0, 5) case SDL_WINDOWEVENT_TAKE_FOCUS: SDL_Log("Window %d is offered a focus", event->window.windowID); break; case SDL_WINDOWEVENT_HIT_TEST: SDL_Log("Window %d has a special hit test", event->window.windowID); break; #endif default: SDL_Log("Window %d got unknown event %d", event->window.windowID, event->window.event); break; } } } }}} ##End Example1 == Remarks == [[SDL_WindowEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_WINDOWEVENT is reported. You would access it through the event's `window` field. == Related Enumerations == .[[SDL_EventType]] .[[SDL_WindowEventID]] == Related Structures == .[[SDL_Event]] ---- [[CategoryStruct]], [[CategoryEvents]], [[CategoryVideo]] ##Actually from the SDL_events.h header but listed in both categories for the wiki.