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Differences between revisions 11 and 12
Revision 11 as of 2013-09-28 11:30:50
Size: 1351
Comment: Added SDL_WINDOW_ALLOW_HIGHDPI.
Revision 12 as of 2013-11-02 11:35:33
Size: 1365
Comment: Updated version information.
Deletions are marked like this. Additions are marked like this.
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||SDL_WINDOW_ALLOW_HIGHDPI||window should be created in high-DPI mode if supported (> SDL 2.0.0)|| ||SDL_WINDOW_ALLOW_HIGHDPI||window should be created in high-DPI mode if supported (available since SDL 2.0.1)||

SDL_WindowFlags

An enumeration of window states.

Values

SDL_WINDOW_FULLSCREEN

fullscreen window

SDL_WINDOW_FULLSCREEN_DESKTOP

fullscreen window at the current desktop resolution

SDL_WINDOW_OPENGL

window usable with OpenGL context

SDL_WINDOW_SHOWN

window is visible

SDL_WINDOW_HIDDEN

window is not visible

SDL_WINDOW_BORDERLESS

no window decoration

SDL_WINDOW_RESIZABLE

window can be resized

SDL_WINDOW_MINIMIZED

window is minimized

SDL_WINDOW_MAXIMIZED

window is maximized

SDL_WINDOW_INPUT_GRABBED

window has grabbed input focus

SDL_WINDOW_INPUT_FOCUS

window has input focus

SDL_WINDOW_MOUSE_FOCUS

window has mouse focus

SDL_WINDOW_FOREIGN

window not created by SDL

SDL_WINDOW_ALLOW_HIGHDPI

window should be created in high-DPI mode if supported (available since SDL 2.0.1)

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryEnum, CategoryVideo

None: SDL_WindowFlags (last edited 2020-05-05 16:43:10 by ChrisBush)

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