SDL Wiki
(This function is part of SDL_mixer, a separate library from SDL.)

Mix_Pause

Pause a particular channel.

Syntax

void Mix_Pause(int channel);

Function Parameters

channel

the channel to pause, or -1 to pause all channels.

Remarks

Pausing a channel will prevent further playback of the assigned chunk but will maintain the chunk's current mixing position. When resumed, this channel will continue to mix the chunk where it left off.

A paused channel can be resumed by calling Mix_Resume().

A paused channel with an expiration will not expire while paused (the expiration countdown will be adjusted once resumed).

It is legal to halt a paused channel. Playing a new chunk on a paused channel will replace the current chunk and unpause the channel.

Specifying a channel of -1 will pause _all_ channels. Any music is unaffected.

You may not specify MAX_CHANNEL_POST for a channel.

Version

This function is available since SDL_mixer 2.0.0.


CategoryAPI


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