SDL Wiki
(This function is part of SDL_mixer, a separate library from SDL.)

Mix_QuickLoad_RAW

Load a raw audio data from memory as quickly as possible.

Syntax

Mix_Chunk * Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len);

Function Parameters

mem

memory buffer containing raw PCM data.

len

length of buffer pointed to by mem, in bytes.

Return Value

Returns a new chunk, or NULL on error.

Remarks

The audio data MUST be in the exact same format as the audio device. This function will not attempt to convert it, or even verify it's in the right format.

If this function is successful, the provided memory buffer must remain available until Mix_FreeChunk() is called on the returned chunk.

Version

This function is available since SDL_mixer 2.0.0.

Mix_FreeChunk

CategoryAPI


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