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Differences between revisions 31 and 33 (spanning 2 versions)
Revision 31 as of 2013-11-16 13:10:42
Size: 2475
Comment: Corrected OpenGL.
Revision 33 as of 2014-01-19 19:39:33
Size: 2874
Editor: JonasThiem
Comment: Updating Twinklebear's tutorial link to new page
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 * [[http://twinklebeardev.blogspot.com/p/sdl-20-tutorial-index.html|TwinklebearDev]]  * [[http://twinklebear.github.io/pages/sdl2/|TwinklebearDev]]
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  . Wow! A whole website about SDL tutorials, including SDL basics, events, animation, entities, maps and other topics   . A whole website about SDL tutorials, including SDL basics, events, animation, entities, maps and other topics

 * [[http://blog.stuff-o-matic.com/post/2013/09/15/ASGP-s-Android-Port-Part-II%3A-from-SDL-1.2-to-SDL-2.|Migrating a C++ game from SDL 1.2 to SDL 2]]
  . An example of a project upgrade from SDL 1.2 to SDL 2
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 * [[http://blog.stuff-o-matic.com/post/2013/10/20/ASGP-s-Android-Port-Part-IV%3A-building-the-APK|Building an Android application using the SDL]]
  . An example of building an Android application using the SDL

SDL Tutorials

There are a number of SDL tutorials available from different sources.

Multi-Subject

Setup

Android

Video

OpenGL

Haptic

Input

  • Text Input

    • Using SDL for text inputs with specific consideration for international users.

Threads

  • Condition variables in SDL

    • A good discussion of condition variables, in computer science rather than gaming context. Some mention of mutex and semaphore use.

SDL 1.2

None: Tutorials (last edited 2020-12-27 21:00:31 by Sam Lantinga)

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