SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GetRenderDrawColor

Get the color used for drawing operations (Rect, Line and Clear).

Header File

Defined in SDL_render.h

Syntax

int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
               Uint8 * r, Uint8 * g, Uint8 * b,
               Uint8 * a);

Function Parameters

SDL_Renderer * renderer the rendering context.
Uint8 * r a pointer filled in with the red value used to draw on the rendering target.
Uint8 * g a pointer filled in with the green value used to draw on the rendering target.
Uint8 * b a pointer filled in with the blue value used to draw on the rendering target.
Uint8 * a a pointer filled in with the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255).

Return Value

(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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