SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Get the user-specified pointer associated with a texture


void * SDL_GetTextureUserData(SDL_Texture * texture);

Function Parameters

texture the texture to query.

Return Value

Return the pointer associated with the texture, or NULL if the texture is not valid.


This function is available since SDL 2.0.18.


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