SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Set the scale mode used for texture scale operations.


int SDL_SetTextureScaleMode(SDL_Texture * texture,
                            SDL_ScaleMode scaleMode);

Function Parameters

texture The texture to update.
scaleMode the SDL_ScaleMode to use for texture scaling.

Return Value

Returns 0 on success, or -1 if the texture is not valid.


If the scale mode is not supported, the closest supported mode is chosen.


This function is available since SDL 2.0.12.


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