Keyboard text input event structure (event.text.*)
Defined in SDL_events.h
typedef struct SDL_TextInputEvent
{/**< SDL_TEXTINPUT */
Uint32 type; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 timestamp; /**< The window with keyboard focus, if any */
Uint32 windowID; char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
} SDL_TextInputEvent;
CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryEvents