SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_BindGPUComputePipeline

Binds a compute pipeline on a command buffer for use in compute dispatch.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_BindGPUComputePipeline(
    SDL_GPUComputePass *compute_pass,
    SDL_GPUComputePipeline *compute_pipeline);

Function Parameters

SDL_GPUComputePass * compute_pass a compute pass handle.
SDL_GPUComputePipeline * compute_pipeline a compute pipeline to bind.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction, CategoryGPU


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