Convert the coordinates in an event to render coordinates.
Defined in <SDL3/SDL_render.h>
bool SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event);
SDL_Renderer * | renderer | the rendering context. |
SDL_Event * | event | the event to modify. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This takes into account several states:
Various event types are converted with this function: mouse, touch, pen, etc.
Touch coordinates are converted from normalized coordinates in the window to non-normalized rendering coordinates.
Relative mouse coordinates (xrel and yrel event fields) are also converted. Applications that do not want these fields converted should use SDL_RenderCoordinatesFromWindow() on the specific event fields instead of converting the entire event structure.
Once converted, coordinates may be outside the rendering area.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.