SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Create a 2D rendering context for a window, with the specified properties.

Header File

Defined in <SDL3/SDL_render.h>


SDL_Renderer * SDL_CreateRendererWithProperties(SDL_PropertiesID props);

Function Parameters

SDL_PropertiesID props the properties to use.

Return Value

(SDL_Renderer *) Returns a valid rendering context or NULL if there was an error; call SDL_GetError() for more information.


These are the supported properties:

With the vulkan renderer:


This function is available since SDL 3.0.0.

See Also

CategoryAPI, CategoryAPIFunction, CategoryRender

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