SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_DestroyGPUDevice

Destroys a GPU context previously returned by SDL_CreateGPUDevice.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_DestroyGPUDevice(SDL_GPUDevice *device);

Function Parameters

SDL_GPUDevice * device a GPU Context to destroy.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.