SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get an EGL library function by name.


SDL_FunctionPointer SDL_EGL_GetProcAddress(const char *proc);

Function Parameters

proc the name of an EGL function

Return Value

Returns a pointer to the named EGL function. The returned pointer should be cast to the appropriate function signature.


If an EGL library is loaded, this function allows applications to get entry points for EGL functions. This is useful to provide to an EGL API and extension loader.


This function is available since SDL 3.0.0.


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