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(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_EGL_SetAttributeCallbacks

Sets the callbacks for defining custom EGLAttrib arrays for EGL initialization.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

void SDL_EGL_SetAttributeCallbacks(SDL_EGLAttribArrayCallback platformAttribCallback,
                                   SDL_EGLIntArrayCallback surfaceAttribCallback,
                                   SDL_EGLIntArrayCallback contextAttribCallback, void *userdata);

Function Parameters

SDL_EGLAttribArrayCallback platformAttribCallback callback for attributes to pass to eglGetPlatformDisplay. May be NULL.
SDL_EGLIntArrayCallback surfaceAttribCallback callback for attributes to pass to eglCreateSurface. May be NULL.
SDL_EGLIntArrayCallback contextAttribCallback callback for attributes to pass to eglCreateContext. May be NULL.
void * userdata a pointer that is passed to the callbacks.

Remarks

Callbacks that aren't needed can be set to NULL.

NOTE: These callback pointers will be reset after SDL_GL_ResetAttributes.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction, CategoryVideo


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