SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GDKSuspendGPU

Call this to suspend GPU operation on Xbox when you receive the SDL_EVENT_DID_ENTER_BACKGROUND event.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_GDKSuspendGPU(SDL_GPUDevice *device);

Function Parameters

SDL_GPUDevice * device a GPU context.

Remarks

Do NOT call any SDL_GPU functions after calling this function! This must also be called before calling SDL_GDKSuspendComplete.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU


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