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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GPUCullMode

Specifies the facing direction in which triangle faces will be culled.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef enum SDL_GPUCullMode
{
    SDL_GPU_CULLMODE_NONE,   /**< No triangles are culled. */
    SDL_GPU_CULLMODE_FRONT,  /**< Front-facing triangles are culled. */
    SDL_GPU_CULLMODE_BACK    /**< Back-facing triangles are culled. */
} SDL_GPUCullMode;

Version

This enum is available since SDL 3.0.0

See Also


CategoryAPI, CategoryAPIEnum, CategoryGPU


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