SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GPUFillMode

Specifies the fill mode of the graphics pipeline.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef enum SDL_GPUFillMode
{
    SDL_GPU_FILLMODE_FILL,  /**< Polygons will be rendered via rasterization. */
    SDL_GPU_FILLMODE_LINE   /**< Polygon edges will be drawn as line segments. */
} SDL_GPUFillMode;

Version

This enum is available since SDL 3.0.0

See Also


CategoryAPI, CategoryAPIEnum, CategoryGPU


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