SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GPUFrontFace

Specifies the vertex winding that will cause a triangle to be determined to be front-facing.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef enum SDL_GPUFrontFace
{
    SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE,  /**< A triangle with counter-clockwise vertex winding will be considered front-facing. */
    SDL_GPU_FRONTFACE_CLOCKWISE           /**< A triangle with clockwise vertex winding will be considered front-facing. */
} SDL_GPUFrontFace;

Version

This enum is available since SDL 3.0.0

See Also


CategoryAPI, CategoryAPIEnum, CategoryGPU


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