SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the properties associated with an opened gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>


SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad *gamepad);

Function Parameters

SDL_Gamepad * gamepad a gamepad identifier previously returned by SDL_OpenGamepad().

Return Value

(SDL_PropertiesID) Returns a valid property ID on success or 0 on failure; call SDL_GetError() for more information.


These properties are shared with the underlying joystick object.

The following read-only properties are provided by SDL:


This function is available since SDL 3.0.0.

CategoryAPI, CategoryAPIFunction, CategoryGamepad

[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.