Get the clipping rectangle for a surface.
int SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect);
|surface||the SDL_Surface structure representing the surface to be clipped|
|rect||an SDL_Rect structure filled in with the clipping rectangle for the surface|
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
surface is the destination of a blit, only the area within the clip rectangle is drawn into.
This function is available since SDL 3.0.0.