SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetTextureSize

Get the size of a texture, as floating point values.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

int SDL_GetTextureSize(SDL_Texture *texture, float *w, float *h);

Function Parameters

SDL_Texture * texture the texture to query.
float * w a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don't need this information.
float * h a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don't need this information.

Return Value

(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction, CategoryRender


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