Get whether clipping is enabled on the given render target.
Defined in <SDL3/SDL_render.h>
bool SDL_RenderClipEnabled(SDL_Renderer *renderer);
SDL_Renderer * | renderer | the rendering context. |
(bool) Returns true if clipping is enabled or false if not; call SDL_GetError() for more information.
Each render target has its own clip rectangle. This function checks the cliprect for the current render target.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.