SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


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Set the active cursor.


int SDL_SetCursor(SDL_Cursor * cursor);

Function Parameters

cursor a cursor to make active

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.


This function is available since SDL 3.0.0.

Code Examples

You can add your code example here

CategoryAPI, CategoryMouse, CategoryDraft

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