SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SetGPUBlendConstants

Sets the current blend constants on a command buffer.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_SetGPUBlendConstants(
    SDL_GPURenderPass *render_pass,
    SDL_FColor blend_constants);

Function Parameters

SDL_GPURenderPass * render_pass a render pass handle.
SDL_FColor blend_constants the blend constant color.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU


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