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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_SetJoystickVirtualButton

Set the state of a button on an opened virtual joystick.

Header File

Defined in <SDL3/SDL_joystick.h>

Syntax

int SDL_SetJoystickVirtualButton(SDL_Joystick *joystick, int button, Uint8 value);

Function Parameters

SDL_Joystick * joystick the virtual joystick on which to set state.
int button the index of the button on the virtual joystick to update.
Uint8 value the new value for the specified button.

Return Value

(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction, CategoryJoystick


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