SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_WaitForGPUIdle

Blocks the thread until the GPU is completely idle.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_WaitForGPUIdle(
    SDL_GPUDevice *device);

Function Parameters

SDL_GPUDevice * device a GPU context.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU


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