Clear an array's memory to zero.
Defined in <SDL3/SDL_stdinc.h>
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
x | an array to clear. |
This is wrapper over SDL_memset that handles calculating the array size, so there's no chance of copy/paste errors, and the code is cleaner.
This requires an array, not an object, nor a pointer to an object.
It is safe to call this macro from any thread.
This macro is available since SDL 3.1.3.