Get the number of 2D rendering drivers available for the current display.
Defined in <SDL3/SDL_render.h>
int SDL_GetNumRenderDrivers(void);
(int) Returns the number of built in render drivers.
A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.
There may be none if SDL was compiled without render support.
It is safe to call this function from any thread.
This function is available since SDL 3.1.3.