Set an additional color value multiplied into blit operations.
Defined in <SDL3/SDL_surface.h>
bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
SDL_Surface * | surface | the SDL_Surface structure to update. |
Uint8 | r | the red color value multiplied into blit operations. |
Uint8 | g | the green color value multiplied into blit operations. |
Uint8 | b | the blue color value multiplied into blit operations. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)
This function is available since SDL 3.1.3.