SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_TextInputEvent

Keyboard text input event structure (event.text.*)

Header File

Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_events.h), but apps should _only_ `#include "SDL.h"`!

Syntax

typedef struct SDL_TextInputEvent
{
    Uint32 type;                              /**< ::SDL_TEXTINPUT */
    Uint32 timestamp;                         /**< In milliseconds, populated using SDL_GetTicks() */
    Uint32 windowID;                          /**< The window with keyboard focus, if any */
    char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];  /**< The input text */
} SDL_TextInputEvent;

Data Fields

Uint32

type

SDL_TEXTINPUT

Uint32

timestamp

timestamp of the event

Uint32

windowID

the window with keyboard focus, if any

char[32]

text

the null-terminated input text in UTF-8 encoding

SDL_EventType
SDL_Event
SDL_TextEditingEvent

CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryEvents


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