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Move the mouse to the given position in global screen space.
int SDL_WarpMouseGlobal(int x, int y);
x |
the x coordinate |
y |
the y coordinate |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function generates a mouse motion event.
A failure of this function usually means that it is unsupported by a platform.
This function is available since SDL 2.0.4.
CategoryAPI, CategoryMouse, CategoryDraft