Create an SDL_PixelFormat structure corresponding to a pixel format.
Defined in SDL_pixels.h
SDL_PixelFormat * SDL_AllocFormat(Uint32 pixel_format);
Uint32 | pixel_format | one of the SDL_PixelFormatEnum values. |
(SDL_PixelFormat *) Returns the new SDL_PixelFormat structure or NULL on failure; call SDL_GetError() for more information.
Returned structure may come from a shared global cache (i.e. not newly allocated), and hence should not be modified, especially the palette. Weird errors such as Blit combination not supported
may occur.
This function is available since SDL 2.0.0.